Depository

This map features a two-storey tall room that is square donut in shape. To the west of the square finds red pillars that if anyone one walks into them would instantly die. Down in the basement is another place where anyone instantly dies if stepping into them; but this one involves falling into them. Both of those deadly areas are shaded in black on the map below.

There are two doors in the south end of the square that lead to the rooms that both feature teleports on the far corner that would take them to places that are impossible to gain access in traditional ways. The green teleport in one of the rooms takes them to the area that forms the shape of III located to the north of the square. In the III area locates every weapon in the map that can be picked up there, and there are ramps that forms the maze in this area where anyone going up would get to the other side of it but not the other way around. There is full located in the stem on the little I that restores them to full health. The red teleport in another corner from where it entered would take them to another area that cannot be accessed in traditional ways; this one is a U-shaped area located in the basement. In them finds full and blue teleport takes them back to the main area, to the other room from where it started.